Wednesday, January 19, 2011

5th App Day

We are almost done with our app. Today, we added a background, made the red bubbles spawn randomly throughout the screen, put limits on the amount of reds that are allowed, and we messed with the settings a little to make it look more professional. So if you open the app, after a couple seconds this is what it will look like: 
What we need to do now is add a reset button in the bottom of the screen so if they are too many bubbles on the screen or if the time runs out, you can tap it. We also need to make the game end if a red button is tapped, because right now, nothing happens. Only the blue buttons are tappable. Once we do that, if there is extra time, we will add a menu (which won't take that long) and use particle designer for when the bubbles pop.

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